My new scripted map code name BattleUnits v1.
As you can see it is in v1 which means its not the final release.
Further on I will add features to it.
Current state:Teams:Two teams,
Light (Aramon, Veruna) and
Darkness (Taros, Zhon).
Light is bottom left corner and
Darkness is top right corner.
{done}
Room configuration:before going into the game teams should be set up like this:
Host view:
1 -
Light - human2 -
Darkness - AI3 -
Light -AI4 -
Darkness - human5 -
Light - human6 -
Darkness - human7 -
Light - human8 -
Darkness - human5, 6, 7 ,8 are optional.
Victory conditions:Each team has good protected main base, where Divine lodstone is located. First team to destroy opponents Divine lodstone wins.
{done}
Getting unitsIn each main base there is special sacred area where you can buy units 4 unique units for now(each team has its own units) You also get a bird scout to get sight .
All players except for an AI gets a builder, AIs get few tier 1 buildings.
{done}
Base control:you control a base when u build lodestone in that base
{in progress}
Mana limit:Each players mana limit is risen when he kills certain amount of opponents units, so it enables him to buy better unit(s).
{done}
Mana regeneration:is based on how many bases your team controls.
{in progress}
Further development paused until I get some proper tools for doing scripting.
Requirements for continuing:
- manually edit code, (actually writing it)
It will happen someday!